Wednesday, December 10, 2003

Keynote at the Mobile and Ubiquitous Multimedia Conference, Norrköping, Sweden

University of Linköping campus, Norrköping, Sweden

This was an academic-style conference on advances in mobile computing, and I stepped in to fill the spot of a keynote speaker who had to cancel at the last minute. I gave an overview tutorial on game design with observations on how it differed in the mobile gaming world, and also a lecture on what I see as the future of mobile entertainment. I learned quite a lot, too -- I hadn't realized just how far mobile programming had advanced.