A winter visit to the top of the world... and a great game.
I went back to Finland again, as part of my ongoing consulting work for the Environment for Lucrative Virtual Interaction project at the University of Oulu. This was the first time I had been there in the dead of winter. I was expecting it to be bitterly, bitterly cold just 100 miles or so from the Arctic Circle, but it was pretty nice. The snow was deep, of course, and I actually saw some people using skis as their ordinary mode of foot transport. (OK, I know this is normal in places like Vail and Gstaad, but we sure don't see it in Britain. Not even in
The fun thing about working for ELVI is that I get to hear a lot of new game ideas from dev teams coming to their business incubator for advice. They're more than student projects; many of them are serious games that may have something important to contribute. There's one for children with speech disabilities; one for people with neurological problems; one about surviving in cold weather (what a surprise).
This time around, though, I got an extra bonus -- one of the teams (whose own game I can't discuss, unfortunately) was very inspired by a game I hadn't heard of, King of Dragon Pass