Wednesday, May 02, 2007
When I was at the Game Developers' Conference earlier this year, I took part in Accessibility Idol, a competition to design a game for a quadriplegic player. During the competition, San Francisco public TV station KQED was filming for a segment of their Quest series, which would address accessible games. The segment has now aired, and you can see it here. I only appear in it for a few seconds -- the majority of the time is given to Reid Kimball, a hearing-impaired developer who explains the issues very eloquently. I think it's an excellent piece.